Topeka wrote:Anyone save this before it went private?
The reality of filmmaking today is that it's loaded with CGI. There was a ton of traditional set building, creature shop work and puppeteering as well. There were even practical ship model tests before the decision to go entirely CG was made.
Thundercracker wrote:They used glowing saber props in AOTC but only for that brief sequence in the dark.
Alexrd wrote:So much for that BS "pratical" PR talk.
DINVADER wrote:So you expected them to use no blue/greenscreen at all? Their main point is they used it a lot less.
KyleKartanMG wrote:
Its just ridiciouls how it their Marketing campaign falls apart with this Video.
Bandersnatch wrote:What marketing campaign?
KyleKartanMG wrote:They just tried to tell us that CGI wasnt used much in TFA...
CoGro wrote:If you enjoyed the effects work in TFA that's all that should matter, irrespective of whether it was accomplished via practical or CG.
CoGro wrote:The problem with CG characters has, and will always be, inconsistency of the artists and animators working on that shot. Maz looks pretty great in the scene she's interacting with Rey in the basement, but in others it's like she's holding the sign "look at me, I'm a CG character." That said, I think she's objectively better than most CG characters I can think of but it speaks to how challenging it is to create a photo-real CG character effect.
On the whole, I think Maz works because it's a unique alien that you can't really compare to a living breathing thing of this Earth. Snoke on the other hand did not need to be done as CG, and I think it hurts the character. It's fantastic motion-capture work, but altogether unnecessary because of how close Snoke looks to a human being. Comparing Snoke to Gollum is absolutely fair, and not just because of the actor portraying him.
Anyway, I think we take for granted how unbelievably realistic VFX are these days that when there's a shot that seems "slightly" off we jump all over it. The effects in TFA are remarkable. I just don't think the audience cares anymore about flashy VFX sequences; we just want great stories with inventive action. When I think of great action scenes from TFA, I think of specific clever action beats (like when Rey kills the engine on the Falcon to set up Finn's kill shot) not the VFX that support them. That's a good thing.
Topeka wrote:https://www.sendspace.com/file/3u4tsd
Topeka wrote:https://www.sendspace.com/file/3u4tsd
Bandersnatch wrote:Another FX breakdown. Some of the same shots, but a few new ones too:
https://www.youtube.com/watch?v=qRQPwJ0 ... RJMuOeAIjQ
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